#3 Limitless roaming
To be able to walk almost anywhere, up any cliff, through any forest, into any building would be a huge frustration-reducer and a nice change for loyal GW players.
To be able to walk almost anywhere, up any cliff, through any forest, into any building would be a huge frustration-reducer and a nice change for loyal GW players.
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You don't want every building to have interiors because it means large cities like Kaineng become disorganized messes filled with useless pointless little cubby holes. Unless a thing is aesthetically pleasing or has some use it should not be created, and as everything in a game must be created, masses of useless, ugly space must not exist.
I completely agreewith shai...
Wonderfully said, useless and messing stuff must not exist...
i think this is a good idea TO SOME EXTENT
i hate how some players can obtain max armor by getting a run to droks.
is is a good idea to be able to break away from the beaten path once in a while but this freedom shouldn't be exploitable.
Why does it bother you that players get runs to dorks to get max armor? It is not hindering you. Or is it just you wanting to be such a cynic? Or are you just a pita? It is there for players to get. I don't care how joe blow gets his max armor. And I don't care if you hate how players obtain it by getting runs. That is your problem. Play your game the way you want and leave others to play theirs as they see fit. I find people like you ridiculous.
I think that is a good idea, Fedora. Seeing low levels running around in max armor isn't helping ur or making it worse. The only thing is they act like they're cool, but they're not. And Eladreil, you don't need to be rude. Everyone is allowed to state their opinion, if you can't accept their ideas, then don't look at the idea posts.
I wasn't being rude, but I am not going to beat around the bush about how I feel about someones post that I find unfair. Nobody has the right to try and deny someone's char max armor. Nobody should be telling another player how to play their game. My chars deserve max armor and nobody is going to deny me that right.
You "don't care" how joe blow gets his max armor? Perhaps you think it is o.k. to buy gold online also, or to create bots. A run, or an assist as I like to call may not be such a big deal to you, but I am of the old addage that if its worth it, you earn it. If someone moved an extra space in monopoly to buy Park Place would you have a problem with that?
Anywho, runs are an inherent nuiscance that unfortunately there seems to be no work around for if you also want to have "team play".
Fedora's use of the word "hate" is pretty strong, but I think he/she was expressing their frustration and not meaning that he/she actually hated other players. A poor choice of word.
I am glad ANet has it in its perview to suspend some players for playing their game the way "they see fit".
"I wasn't being rude, but I am not going to beat around the bush about how I feel about someones post that I find unfair. Nobody has the right to try and deny someone's char max armor. Nobody should be telling another player how to play their game. My chars deserve max armor and nobody is going to deny me that right."
Actually your trying to tell fedora how to play.
" That is your problem. Play your game the way you want and leave others to play theirs as they see fit. I find people like you ridiculous. "
1. Rude.
2. In theory your telling fedora how to play, by telling her/him hwo you think he/she should play. So, don't contridict yourself anymore please, you're really confusing yourself.
Whatever! It is really funny how you take what I say and try to add words in my mouth I never did say. I am against gold sellers and buyers and bots.. as far as playing the game as they see fit, it was meant doing it legally. I don't see anything illegal running another player to dorks. There was no reason to be a smart ass with your post. People like you is the reason I have such a low opinion of the human race.
@Eladriel - Personally I agree with you in that I don't mind Drok's runs. Actually I like the fact that people are able to do this if they want to, even if I don't want to play the game that way - it's unstructured and I think that's a great feature of the original Prophecies.
However, remarks such as "I find people like you ridiculous", "I have such a low opinion of the human race" etc. tend to raise the temperature of the discussion and one of the many good things about this site so far is how people with very different opinions have been able to express those opinions without flaming each other, for the most part. Would be good to keep it that way I think.
Agreed.
Lets focus on expressing ideas that are potent, arguable and descriptive, but at the same time not demeaning.
I've encountered many folks on here who disagree with me and I with them, but that should not impale on disregardful commentary.
Let's keep our heads cool and beat each other with cotton pillows.
@Roq, that statement was aimed at the two that replied rudely to me. You all seems to think I was rude, but I had not intended my post to be rude. I am a straight forward person and say what I think, but they are not meant to be taken as rude. On the other hand you didn't take in account of the other two posters who replied rudely to me which is why I made the statement, as I have no time for people like that. So am I to take their rudeness and eat it with a fork? I am one of those players who had to purchase a run to dorks.. I tried to make it myself many times... I could not make it through. I was glad there are players out there that did runs. I did later on map the area out backwards. When gw 2 is released getting runs to areas will be thrown out the window.
Its DROKS
D
R
O
K
S
NOT DORKS
D
O
R
K
S
Jesus!
And no, take it like a woman, man hybrid mutant thingy, cold, no ketsup, no mayo, nothing. Eat it with a spoon no "froks" for you.
^^
Making fun of your failure to spell correctly.
This is me being rude.
Take it and play football!
Hobo....
Signed,
Your friendly neighborhood jack-ss
See'ya in hell, buddy!
*coughs in your face* Hobo!
Kay, I done now.
*Sneezes on you*
yeah...
Done. ^_^"
Learn to spell.
Learn to play nice.
Learn to give me a tissue when i huff.
And last,
Learn to not be a Hobo, moron.
Grasp, this is me being rude.. go screw yourself. Did I spell everything right?
I completely agree with Eladriel, there is nothing wrong with having a run to droks, it doesn't hurt anyone so you shouldn't care. The people who are being runned have most likely payed for that run so it proves that they too (albeit to a lesser extent than the runner) have worked to get to droks. So why should you care if someone has used a run, they still have to pay for the run and pay through the nose for the armour they buy, so what's your problem with it?
Then again, there are limitation that would still need to be placed. What if you happen to skip half the game roaming and leveling through lands you aren't even supposed to be in yet? Should you be allowed to do the missions or lore there? Or are you simply allowed to explore without being able to interact with the storyline unless you are expected to be there?
It's nice to think about limitless roaming and being able to swim across the ocean onto the battle isles for instance or cut across a valley over a beautiful mountain scape while witnessing creatures below. Those are all great possibilities.
But in doing so, we open other problematic undertakings which allow some players to defy the potential rules of the game by finding weaknesses in how to essentially beat a game. We see it happen all the time, not just in Guild Wars.
Before we can discuss the possibilities of limitless roaming, perhaps we should discuss how we can enable free roaming without allowing players to find weaknesses in the game.
Nonetheless, I really like this idea and I hope to hear some interesting suggestions for implementation.
:)
while they could remove invisible barriers, i think putting exremely strong enemies at locations that would constitute a "shortcut" would take care of that.
I dont think barriers are such a problem, so long as they are permeable to a strong enough character. this would keep beginners on the "beaten path" and let experienced players, who can handle themselves in the wild, explore to their hearts content, and get a few extra challenges, with the open terrain as their reward.
As for being able to go into any building. I would have to say: function over exploration. If it serves no purpose for exploring then lets omit it. Save the content space for something necessary or at least has a purpose.
I'm just really hoping they truly exploit the vertical movement for GW2. Up as high as they can, and Down as low and below as they can!
i disagree, there should not be areas restricted to players of a certain level, thats unrealistic. if you cant get there yourself, but you can afford to pay for an escort, i see no issue there.
I think this whole issue about getting a run to droks, is silly, and the fact that people consider it "cheating" is ridiculous, cheating is going outside the constrains of the game, breaking the rules, or in this case, the code. since having a stronger, more capable player run you, does no bypass any rules or constraints aside from all the monsters, then they have done nothign wrong.
Now, instead of blatantly restricting levels from an area, i think i better solution to keeping noobs out of areas normally privy to more experienced players, i think they could do something along the lines of a "bouncer", this would be a guard of sorts, that every character would have to fight, one on one, (much like the doppelganger for ascension) and defeat, before they could gain entry. this would keep noobs out, but skilled players, regardless of level, could get in.
Whilst it would be nice to have buildings with doors, one surely doesn't want all those doors to be open, since that would necessitate exploring many useless buildings just in case. Anyone who has played Ultima and other such games will know that that can get a bit tedious after a while. Of course, accessibility to certain buildings is one of the things that may change according to dynamic in game events.
im pretty sure that there is a command in OGW known as "/stuck" that is intended to unstick you, by re-rendering your character a short distance away from you current location, im not sure if this is exactly how it worked, but its something along those lines, and im pretty sure it works relatively well.
and wait... so when gw2 comes do i expect open 100 free run? no. but 97 percent of it heck yea. i leave the three percent because i dont want to run straight through a rock i want to trip on it. LOL!!
I would rather have a smaller fully explorable map than a larger partially explorable map. Don't get me wrong, the bigger the map the better, but I don't like things done half way. Go big or go home.
For that matter allow Guild to rent houses and place their banner on the outside and use it as a recruiting office.
I think most of that has already been mentioned but I think they are great ideas.
now were talking about houses, comes the subject of marriage in gw2 xD